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黑暗之魂2 更新档1.05-1.06对比详解

时间:2016-08-16 15:23:14

 《黑暗之魂2》游戏1.05-1.06更新档有哪些差别?下面小编就给大家带来《黑暗之魂2》游戏中1.05-1.06更新档对比视频详解。


黑暗之魂2 更新档1.05-1.06对比详解视频



   Comparison between 1.05 and 1.06 with nerf in %.

   All weapons used were maxed out.

   0:00 - 0:36 Great Resonant Soul

   0:36 - 0:46 WotG

   0:46 - 2:00 Avelyn

   2:00 - 2:33 Santier's Spear

   2:33 - 2:40 Cale's Armor

   2:40 - 2:55 Monastery Scimitar

   2:55 - 3:12 Resonant Weapon

   3:12 - 3:30 Flame Weapon

   3:30 - 3:45 SLB + CMW

   3:45 - 3:54 Syan's Halberd

   3:54 - 4:05 Pursuer's Ultra Greatsword

   4:05 - 4:23 Bat Staff

   4:23 - End Spell duration scaling



   

**UPDATE**

   I just tested mundane, it's not worth a video.

   Scaling with your lowest stat, is still the same amount.

   But ! : Santier's Spear and Avelyn lose instead of 50% basedmg, 85% basedmg!

   Dagger or Black Dragon Greatsword still lose normal the 50%.

   So it seems that Fromsoft only gave the weapons that are hated the most "community complaining" an additional downscale basedmg of 85% !

   How i calculated : An exact calculation is not possible for me, because i don't know the "algorithm", but i can compare, like you just saw, with 1.05 and 1.06.

   First i checked if the infused weapon without buff lost for any reason damage, but it didn't.

   If i done 500 dmg in 1.05 and just 400 in 1.06 then,

   500 = 740

   400 = x %

   (400x100) / 500 = 80 %. 740 - 80% = 20% nerf.

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